Disabled model/material/addon unloading/reloading features as it caused severe stability issues for some people running multicore rendering.Fixed a crash with physgun’s primary fire when a grabbed entity gets removed/dropped during OnPhysgunPickup.
Disabled model/material/addon unloading/reloading features as it caused severe stability issues for some people running multicore rendering.Fixed a crash with physgun’s primary fire when a grabbed entity gets removed/dropped during OnPhysgunPickup.